CMC - Computer-Mediated Communication; CSCL -- Computer Supported Collaborative Learning.
I first started using CMC as a grad teaching assistant. The English department had just completed creating a very fancy, state-of-the-art (at the time), computer lab, and no one was using it! Ouch. I volunteered to teach my classes in the lab.
At the time, I wasn't really sure how to teach, let alone teach with technology. Mainly, what I did was post assignments online, had students respond to them, and post their responses to a sort of discussion board. We were using computers, but mainly just for writing and reading, not authentic communication.
As a writing teacher, however, this was probably very formative for me because it was during this period that I realized that the best way to teach students to write was by having them write, a lot. Novel, I know, but I had been taught writing by being talked to about writing, and I had this sort of paradigm in mind when I started my own teaching career.
From here, I moved to setting up listservs for my classes, and asked students to share what they had written in this way. This was probably the most successful I've ever been in teaching with computers. E-mail was still a novelty for most at this point, and when students received messages from their peers, they actually responded with thought and substance. The novelty has worn off, I'm pretty sure of that.
After graduating, there were a few years when I did very little with technology in the classroom. In fact, when I was a TA again, at UMN, studying for a 2nd Masters, I was stuck in the basement of an old building that had nothing in terms of technology. I was reduced to making overheads and projecting them on a ruddy colored wall. Dark ages!
My first FT job however was a marked change. I was at a college that had recently recieved a multi-million dollar grant for technology improvements and we had so much technology no one knew what to do with it all. I started using a smart board at this time, developed websites for each of my classes and embedded discussion boards into the web pages themselves. This was, I think, a bit like the GAW's (Group Awareness Widgets) that Kreijns and others discuss. This worked well. So, when students got to a point in the web content, they were asked to respond to what they had just read, and this material was published to the web for others to read.
When I moved to SWIC, I developed my first online course. I've been teaching this course for 3 years now and it's been a steep learning curve. Normally, I'm a sort of laissez-faire sort of teacher, but teaching online courses has forced me to become far more organized, far-sighted, and explicit about my expectations and what's to be done. In these courses, students communicate with me and their peers using e-mail, post material and responses to a discussion board, thye submit and I evaluate and return their work to them online, and they read all course materials from the web. I think I'm to the point now where the course itself runs fairly smoothly, so now I am able to begin to rethink the pedagogy itself and evaluate what's working and what's not.
Personally, as a CMCer, I use e-mail regularly, In fact, I'm beginning to tire of e-mail and it's becoming a burden, and instead of labor-saving, or time-saving, it consumes a great deal of my time. I rarely, if ever, write personal e-mails anymore. Now, the e-mail I receive and respond to is mostly dirty little business sorts of things.
I also blog. Mainly, I use my blog to record notes, or thoughts about the coursework I am taking. I summarize articles, respond to readings, and sort through ideas on this blog. I also have a general blog, the Nexus, that I use for freewriting. When I ask students to write in class, I often write with them and this blog is where I maintain this material.
I'm also an avid gamer. I play EverQuest which is a MMORPG. What is remarkable about this game is the social aspect to it. I'm not quite sure how I think about this yet, but it is the social aspect, the cmc that occurs, that makes this game much more than any other rpg, and that much more engaging. It's not just that relationships are built while playing the game, there is some of that, but I would not say that that is primary, because it's not. There are times when I "play" with the same people all the time, but generally, this doesn't work well and even if you plan to "meet" sometime, it hardly ever works out. Usually, I play with different people everyday. The game requires you to play as a group, and it is very difficult to progress, often impossible, without doing so in a group. The developers have created GUILDS as well, which are just collection of players who are willing to help each other, chat with each other, and, in general, support one another. This develops further social connections and entices more cmc, but, again, it is not a primary factor in the game play. Don't know. It's a great environment though.
As a student, I'm also taking a hybrid course, part online and part F2F. I didnt sign up for a hybrid, but the professor is pregnant, and opted to develop the course in this way. It's far more work taking a hybrid course. I'm not good with planning and online courses require you to be diligent, organized and detail-oriented, not really my thing.
I guess that about sums up my experience with cmc and cscl.